Today we go over the basics of building a map and how you can create one that fits your vision.
Today we go over the basics of building a map and how you can create one that fits your vision.
Three monster templates to be used on beasts to boost their power, place them on the elemental planes, and to create powerful lords who watch over the beasts.
The basic methods of world-building by looking at the two major ways of creating a world; from the bottom-up or from the top-down.
Visit the Knowledge of Gyaan, a library formed out of the skull of a long-dead goddess located in the Astral Plane.
The first step to creating a world is to begin conceptualizing it. With just a few questions, you can begin making your own world!
Visit the sixteen Gate-Towns that circle the Outlands. Each Gate-Town offers access to one of the sixteen major Outer Planes.
Introducing knowledge checks that allow players to feel connected to the world and their characters.
Explore the Para-Elemental Planes of Ice, Magma, Ooze, and Smoke, the borders between the major elemental planes!
Are you tired of boring combat? There are a variety of ways to spice up your combat, here are a few of my favorites.
Explore the Negative Quasi-Elemental Planes of Ash, Dust, Salt, and Vacuum, the joiners of the major Inner Planes and the Negative Energy Plane.