Whether it’s made of sand, fire, or an immovable force, your opponents will have to figure out a way to deal with your wall spell on the battlefield
All in Player Resource
Whether it’s made of sand, fire, or an immovable force, your opponents will have to figure out a way to deal with your wall spell on the battlefield
If you need your newly acquired Griffon to be trained as a riding mount, look no further than the heirs of House Vadalis who possess the Mark of Handling.
Don’t get caught unaware. Surprise isn’t a round or a condition, but it is an effective tactic to use.
The Gnomes of House Sivis keep you in contact with your friends and family…for a price.
Our adventurers survived the 1st round with few mistakes, but can they keep it up in the 2nd round?
Just because a spell is named after a famous wizard makes it worth a spell slot.
The Mark of Shadow pits old school House Phiarlan against the young upstarts, House Thuranni.
A rock, tree, or comrade-in-arms can all provide a bonus to your AC is you know how to position yourself. Let’s see how to utilize cover effectively.
A little thought goes a long way. When talking about tactics, initiative is a great place to start.
Looking for a half-elf Sherlock Holmes that can see into the future? Look no farther than House Medani.
You live your life on the seas, drinking rum, firing cannons, and searching for buried treasure.
You’re a Pirate.
The bearer’s of the Mark of Storm control the weather, all transports on the seas, and are the masters of the airships of Khovaire.
From charts to THAC0 to the d20 system, the core mechanics in D&D have evolved from overly difficult to perhaps overly simple.
Dwarves and gold go together like milk and cookies. Maybe that’s why House Kundarak controls all the banks throughout Khovaire.
Halfling healers are all the rage in Khovaire. But do the halflings of House Jorasco provide their services out of a sense of responsibility or plain old greed?